For a model like this that is not a simple, rectangular building and needs to be rendered on all sides in 2D, Match Photo is not a feasible solution. I also tried the Match Photo tool in SketchUp, but the dialog box and pins are incredibly difficult to use. I scoured the internet, but could not find a way to view/alter the camera lens settings in Google Earth in order to match them in/to SketchUp. If youre already in 3D view, you’ll find 2D instead. Switch between top-down view and orbiting 3D view: At the bottom right, click 3D. Learn how to experience places in Street View. You’ll find exotic cities, landmarks in 3D, and buildings up close. However, I already tried overlaying an exported image from SketchUp onto an exported image from Google Earth - using the same Scene/Placemark Snapshot - for both images, but the images do not align due to what seems to be a difference in camera lens settings between the two programs. Immersive View on Google Maps combines regular navigation and Street View, using cameras on cars, planes, and backpacks to create 3D models of locations. You can use Google Earth to travel the world and explore new places. I also have access to Photoshop, so if there is a solution to this issue involving Photoshop, I should be able to utilize that method. Is there a way to import a SketchUp model into Google Earth so that the land area where my model exists is cropped out from the Google Earth model? If I turn the existing buildings and trees off (3D Buildings > Photorealistic) in Google Earth, it turns the hi-res topography off with it. I would like to be able to display it in 3D in the context of the surrounding neighborhoods, but when I import the SketchUp model as a KMZ into Google Earth, my model conflicts with the existing buildings and vegetation on the site. I built a model of an entire neighborhood in SketchUp: houses, trees, topography, etc.
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